Monday, November 30, 2009

Paranoia Night (Christmas Style)

Dear friends,

(This is an unofficial Board Games club event but I'm using the, as many of you are local gamers who might be interested)

WHAT: Paranoia RPG night
WHERE: Cullen's house*
WHEN: Sat. Dec 12th, 7 PM (after dinner)
WHY: Serve the Computer citizen.
WHO: 4-5 players who express interest. (E-mail me)


Some of you have played Paranoia with me in the past, and I found an old Christmas themed adventure that I had once worked on a few years back. I thought it might be cool to get together and do a 1 night mission. The date I am looking at would be Sat. evening, 7 PM on Dec 12th.



GETTING YOU THE MATERIALS (via e-mail)
I have recently scanned in the Players handbook into a PDF format. I would be happy to e-mail it to anyone who expresses interest in playing with us. We can even meet online for an hour if anybody has any questions or problems rolling up a character, although I think it is simple enough to follow the rule book that nobody should get lost.


WHAT IS PARANOIA?
For those of you who have never heard of this game, it is a RPG (Role playing game) in which different people make up characters and play them much like actors, using dice to determine random events or checks. Paranoia takes place in a post apocolyptic underground world, run by a massive super comptuer (who happens to be paranoid). PC's get 6 clones and as they die (and they will) different clones arrive on the scene to ensure the mission gets done.


WHAT YOU MIGHT NEED:
Pen/Pencil
Dice (we have extras)
Lap top. (Chat room purposes, Viewable maps, blog access, etc)
Prozac for your nerves & Tums for your stomach. :-)


WARNING:
The fun/horrific part of Paranoia, is that while the team must work together to complete the mission, they tend to work secretly to eliminate one another, but can never do this publically. This makes Paranoia a different sort of role playing, one which can make 'team-work' PC's upset or angry. So before playing, it is important to remember that this game is cut-throat and not personal, since you will be betraying your own teammates at the most inopportune time.


MISSION OBJECTIVE:
The Computer has requested the presence of 4-5 Trouble shooters for a one night Christmas themed mission. PC's clones (known as Team Scrooge) will report to XMAS sector and stop the holiday of Christmas (High Treason) from occurring. I would tell you more, but it would be treason for your PC's to know any of the cute details. It should be a fun filled night.


* (foot note) I'm happy to host, but if we get more southern players, if somebody closer or more centrally located wishes to host instead, I am flexible. I will go where there are players.

Sunday, November 8, 2009

Recap from October/November's Session

Our recent Fall meeting was another successful gathering. Francois & Kim were gracious enough to invite us all into their (Halloween decor motif) new home for a wonderful evening.

In attendance: 8 members

Frank & Kim (hosts)
Colin & Erin (+Ellie)
Ed & Tammy
Cullen
Jack

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Recap of Games Played:

Munchkin: After a short tutorial, Colin worked his mojo and got everyone to team up on Frank, whereas we burned our best cards then had nothing to stop him from winning on the following round when he fought a Level 2 piss-ant.

Last Night on Earth: On the scenario, 'Out of Gas', Sherrif Anderson could do nothing wrong. Found both the keys and the gas for the vehicle by turn 5, wasting zombies with his .45 Desert Eagle left and right, while Frank's heroes did little but floundered and fumbled in misery. With little trouble the Sherif arrived at the truck and threw Nurse Becky (Frank) the keys.
Nurse Becky become infected and turned into a zombie hero the very next turn. Zombies Priestesses don't drive trucks very well nor do they hand back the keys, Billy showed up late only to die in the back of the bed of the truck, and Sherif Anderson's perfect game is ruined by having 4 Heroes die in the truck zone which gave Kim & Tammy (The Zombie Queens) and instant win. Talk about a change in game momentum, this game turns on a dime!!!

Ca$h & Gun$: Kim won a few times, and Frank was the cop AGAIN twice in a row! This means that if you include last time we played, Frank has been the Fuzz 5 out of 5 times!!! Finally Tammy was the cop, but we snuffed her out pretty quick.
Axis & Allies (Guadal Canal): Jack is Nippon, while Ed is the USA. Both sides outflank the other, and end up driving to the opposite ends of the boards, shelling each other's main islands (& airstrips) Jack manages to stay 1 victory point ahead of Ed, but both players swear it could have gone either way going into the last fleet crash.

Robot Rally: What a fun game this was! With 5 players, the robots were bumping and lasering each other like crazy. Converybelt nightmares and seizures trying to figure out which way to program your robot were really whacky and entertaining the entire time. I can't believe that game sat in my cottage all summer long without me having enjoyed it prior to last night. Boy was I missing out. Thanks to Colin for bringing it along.

Dominion: This game got started towards the end of the night. I'm not sure it finished or who won, as it was after 1 AM by that point.

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All told, we started gaming about 6 PM and didn't end until 1 AM. Frank and Kim made sausage & meatball sandwiches & of course Frank's cookies were to die for. The man missed his calling as a pastry chef. :-)

Next session will be held north of Pgh as we try and switch the location up. I believe Steve has offered his place to host? The concensus was to pick a weekend in late November, as December is holiday time & people's schedules are tricky. Perhaps later this month, or maybe shortly after Thanksgiving?

One idea mentioned was Sunday afternoon on the 29th? The Steelers play a 8 PM night game so there wouldn't be a conflict. We will leave Steve & Tracy to pick a date that works best for them?

Great times,
Cullen